About TJ

A career built around decisions, training, and systems that must work in the room.

I grew up on Guam, retired from the Army, and spent most of my career where plans meet people, time pressure, and incomplete information.

Vincent TJ Taijeron
TJ TaijeronGrafenwoehr, Germany

Games taught me to see decisions. Training taught me to make those decisions matter.

Commercial wargames first taught me to think about terrain, timing, capabilities, constraints, and consequences. Military service turned those habits into professional work.

After retiring from the Army, I worked in simulations at the Command and General Staff College and West Point. I later developed curriculum at the Odesa Ground Forces Academy and spent seven years observing the conflict in Ukraine with the OSCE.

Since 2021, I have worked in exercise planning and simulation support at the Joint Multinational Simulation Center in Grafenwoehr. That is where I began using AI seriously: not as a novelty, but as a production tool governed by source material and human judgment.

Experience that shapes how I approach unfamiliar problems.

01

Army service

Twenty years working inside systems where context, coordination, and execution matter more than presentation.

02

Simulation and military education

Simulation support at CGSC and leadership of the Simulations Center at West Point.

03

Ukraine

Curriculum development in Odesa followed by conflict observation and operations work with the OSCE.

04

Exercise planning and AI systems

Multinational training, compressed schedules, and governed AI workflows at JMSC Grafenwoehr.

What remains human.

Purpose

Models can produce options. People decide what the work is for.

Source truth

Useful output depends on reliable inputs, explicit boundaries, and traceable decisions.

Judgment

AI can accelerate work. It cannot own consequences or professional responsibility.

Evidence

Execution reveals more than confident language. Test before scaling.

CADE and related systems live at NextGen Wargame.

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